A JustInTime class

August 30th, 2008 by Julien Palard

I discovered in my code a redundant pattern :
private SomeType _something;
private SomeType something { get { if (_something == null) _something = new SomeType(….); return _something;} }

Usefull in Silverlight, when your Blender always say “Can’t compile ! Strange errors ! but compiles when i comment your WebClient… in ctor of that class…”
So i use it to have members builded the first time they are used, “Just in time”.
/!\ It’s not a Singleton ! i can have others instance of this class new-ing it directly !
/!\ Singleton is Evil // feed the Troll

So i factorized it :

public class Jit<T>
{
  T _instance;
  object[] _ctor_params;

  public Jit(object[] ctor_params)
    {
      _ctor_params = ctor_params;
    }

  public Jit()
    {
    }

  public T create(object[] ctor_params)
    {
      Type[] param_types = ctor_params.Aggregate<object, List<Type>>(
                             new List<Type>(),
                             (List<Type> lt, object o) =>
                               {
                                 lt.Add(o.GetType());
                                 return lt;
                               }).ToArray();
      var ctor = typeof(T).GetConstructor(param_types);
      if (ctor == null)
        throw new Exception(param_types.Aggregate<Type, String>(
                      "No constructor found for " + typeof(T).Name + " taking",
                      (string i, Type t) => { return i + " " + t.Name; }));
      return (T)ctor.Invoke(_ctor_params);
    }

  public T create()
    {
      return (_ctor_params == null)
        ? create(new object[] { })
        : create(_ctor_params);
    }

  public T single()
    {
      if (_instance == null)
        _instance = create();
      return _instance;
    }
}

Download this code: jit.cs

A usage demo :

public class Test
{
  Test(string foo, int bar)
    {
      Console.WriteLine("Test ctor with : " + foo + " and " + bar);
    }

  public void foo()
    {
      Console.WriteLine("bar");
    }
}

public partial class Page : UserControl
{
  public event EventHandler my_event;
  private Jit<Test> test = new Jit<Test>(new object[]{"42", 42});

  public Page()
    {
      InitializeComponent();
      // test is not yet built
      test.single().foo(); // Whill build a Test and call foo()
      test.single().foo(); // Whill call foo on the same Test.
    }
}

Download this code: test.cs

So a :
private SomeType _something;
private SomeType something { get { if (_something == null) _something = new SomeType(….); return _something;} }
became :
private Jit something = new Jit(new object[]{…});

Note the Jit ctor, taking a array of objects, it’s the objects to pass to your ctor’s class (found by reflection using their types)

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